Into the Create Room you can get from the Store Room when clicking New Puzzle in the main menu of the Store Room. In the Create Room you can create your puzzles from pictures or movies placed in your computer or on the Internet. To cut them you can use regular patterns, prepared templates or arbitrary net of lines drawn by your hand! A puzzle can be accompanied with music and notes displayed before and/or after solving the puzzle. Your every single puzzle is a unique original. There are no limitations of your fantasy with __PRODUCT_NAME__.
Every puzzle is described by: image, music, cutting lines, texts and settings. Some of them are optional and you do not have to set them. Let's explain them:
How to create a puzzle, Main menu
Switches the Standard and the Advanced mode. For more, see Switching the Standard and the Advanced modes.
Opens a picture or a movie. For more, see Opening a picture or a movie.
Allows you to edit parameters of an image placed on the Internet. For more, see Download from Internet dialog.
Allows you to edit an image as a component of a puzzle. For more, see Editing an image.
Allows you to set a preview when using a movie from your computer or an image from the Internet. For more, see Set Preview dialog.
Plays an image.
Opens music. For more, see Opening music.
Removes music from a puzzle.
Plays music.
When checked it plays music in a loop forever.
Allows you to change the look of the Create Room.
Switches on and off the display of the Standard Tools panel or the Advanced Tools panel.
Switches on and off the display of the Properties panel.
Switches on and off the display of the Info panel.
Allows you to set a picture transparence. You can see cutting lines better then.
Displays this help.
Returns you back to the Store Room. A puzzle is created and placed in the Store Room.
When creating a puzzle it is necessary to open an image first. Click Image->Open... and in the appeared Open Image from dialog find your picture or movie.
Note: If you enter the Create Room then the Open Image from dialog is opened automatically.
In this dialog you choose where an image comes from. There are three options:
This dialog can be later re-opened by Image->Open... in the room main menu.
Supported formats, Set Preview dialog, Download from Internet dialog, Select Source dialog
It is necessary to set a preview when an image is a stream of pictures. A preview is a picture representing the entire image. A preview is used in the Store Room or when making a wallpaper or a picture in the gallery or when printing a puzzle.
A preview can be set later when re-opening the dialog by Image->Set Preview...in room main menu
URL can be set later when re-opening the dialog by Image->Edit URL... in the room main menu.
After specifying the source of the image you need to set a preview.
Set Preview dialog, Supported formats
If an image is not a stream of pictures (Local or Scan option in the Open Image From dialog), you can crop it, adjust colours or modify it in any other way in the Retouch Room. You and your picture can move to this room by choosing Image->Edit in the room main menu.
In case you change the size of the picture in the Retouch Room, the Create Room will fit cutting lines to the new size. It is possible that some pieces are made smaller insofar that they may be discarded later.
Retouch Room, Minimal size of pieces, Number of pieces
Every puzzle can contain background music played during solving a puzzle. To open music choose Music->Open... in the room main menu.
The Create Room provides two modes in which you can create cutting lines. These lines will be used in the Play Room for cutting an image into pieces.
When entering the Create Room you are automatically situated in the Standard mode.
Switching the Standard and the Advanced mode, Minimal size of pieces, Number of pieces
To switch the modes choose Mode... in the room main menu.
When switching from the Standard mode to the Advanced mode you can bring the standard cutting of a puzzle into the Advanced mode. You can modify the lines again.
When switching from the Advanced mode to the Standard mode you cannot bring the standard cutting into the Standard mode, only the number of pieces is used and the puzzle is cut according to this number.
This panel contains all tools for creating cutting lines in the Standard mode. If you cannot see the panel you are not in the Standard mode or the display of the mode is turned off. You can turn it on by View->Mode Tools in the room main menu.
Generates random cutting. Clicking the button repeatedly you can choose such a shape of pieces you wish to have.
Sets the number of pieces.
Sets the degree of curvature of pieces.
Allows you to vary the shape of pieces.
Created pieces are not examined. Please, do not combine a very small size of pieces with a high curvature and complicated cuts.
This panel contains all tools for creating cutting lines in the Advanced mode. If you cannot see the panel you are not in the Advanced mode or the display of the mode is turned off. You can turn it on by View->Mode Tools in the room main menu.
Allows you to draw pieces by hand. While holding the left mouse button you can draw cutting lines.
Allows you to draw a pointed abscissa: place the cursor at the beginning of the intended abscissa and click then move the cursor to the end of the intended abscissa and click again. You can repeat the procedure and draw as many lines as you wish to have. To finish drawing click the right mouse button.
Removes lines between two cutting lines intersection. Simply click the left mouse button on the line you wish to delete.
Allows you to select pieces which will not be used in the Play Room. With this tool you can create a holey puzzle. To make a hole in a puzzle click the Hole tool and then the piece(s) you wish to be missing in the puzzle. If you want to use the selected piece again, click it again.
Allows you to choose a part of the net of cutting lines you wish to work further with. With the selection you can:
More operations are available in the context menu of selection.
Opens a template from the disk and copies to a clipboard. Paste command is executed simultaneously. The template appears in the center and is selected. You can carry out all the operations connected with selection - putting by Drop command and so on. If you wish to use the template repeatedly, you do not need to open it from the disk again but you can just insert it by Paste command.
A template is a kind of a form. With it you can cut a few pieces or the all puzzle according to the prepared shapes. Your puzzle will become more original and funnier.
Copies the selection into a clipboard.
Places the clipboard content to the left corner.
Selects all puzzle.
Colours pieces used/not used for creating a puzzle, for example too small pieces, isolated pieces, holes.
This menu is displayed when clicking the right mouse button inside the selection.
Inserts the selection on the room desktop.
Hot key: Enter.
Copies the selection into a clipboard.
Deletes the selection.
Hot key: Delete.
Cancels the selection.
Hot key: Esc.
Rotates the selection counterclockwise by a quarter-turn.
Rotates the selection clockwise by a quarter-turn.
Flips the selection horizontally, along the vertical axis.
Flips the selection vertically, along the horizontal axis.
Fits the selection to the image.
The panel allows you to set various attributes of a puzzle. If you do not see the panel you can switch it on it by View->Properties in the room main menu.
Sets the rotation of pieces. When checked every piece will be rotated at random. This option makes solving the puzzle more difficult.
Sets a puzzle as a surprise.
Allows you to specify following texts which are a component of a puzzle:
This panel provides basic information about a created puzzle. If you cannot see the panel you can switch it on by View->Info in the room main menu. If there are some information unnecessary on the panel or if you wish to have more information, you can switch it off or on by Options in the main menu of the Store Room.
Displays the name of the puzzle. If you are in the Create Room it is the name of the puzzle being created. If you are in the Modify Room it is the name of the puzzle being modified. In both cases you can change the name in the Store Room.
Displays the presumptive number of pieces.
Indicates whether the puzzle is created in the standard or the advanced mode.
Indicates the placement of the image a puzzle is made from.
Indicates the placement of music used with a puzzle.
Displays the description of the puzzle.